ISF Station buys what you mined and sells what you need. Prices per tonne; the station takes a quarter on what it sells.
| RESOURCE | IN HOLD | SELLS FOR | BUY AT |
|---|
| MODEL | ARTIST | IN THE GAME |
|---|
| WHAT | MADE WITH | NOTES |
|---|
The open side of the hangar is closed by a containment field: a lattice of magnetically pinned plasma held between the two emitter rails, one along the floor and one under the ceiling.
The hexagonal cells are the field’s own structure. Each emitter pair holds one cell, and a cell that loses its lock is caught again by its six neighbours before the bay pressure can drop.
It keeps the atmosphere in and the dust out, but a ship passes through freely: the field yields to any mass above forty tonnes and closes behind it in under a second.
The static you see on it is real. Micrometeorites and stray charge burn off on the outer face, and the emitters re-tune with a visible ripple running along the lattice.
Do not touch the field. Contact with the inner face is not lethal, but it discharges through whatever touches it, and the station bills the medic’s time to the visitor.
Every star is where it really is. Fly to Mars, to Proxima Centauri, to the black hole at the centre of the galaxy — at true distances, with the light-speed limit and an FTL drive for when it is not enough.
It is built at 1:1. Not something like reality — the stars are where they really are, the size they really are, and the colour they really are. The colour is not an artistic decision either: it comes from the measured B−V index, through the temperature, to the black-body colour of that temperature.
About the concessions, honestly: you need an FTL drive, or Proxima Centauri would be a four-year trip. There is time compression too, so the planets do not stand still on their orbits. But the light-speed limit is there, and that is exactly what makes the scale felt: on the normal drive even Mars takes minutes.
What I wanted was the feel of Celestia and Stellarium, only from the inside — through the window of a cockpit rather than from above a map.